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EvilDonald.cnsɋLq                   

[State -3, I]
Type = ChangeState
Value = 750
TriggerAll=var(59) != 0 && Alive
TriggerAll=StateType!=A
TriggerAll=RoundState=[2,3]
TriggerAll=StateNo!=[120,155]
TriggerAll=Ctrl||(StateNo = [0,100])||StateNo = 1300
TriggerAll=! playerID(var(8)),HitDefAttr = ,NT,ST,HT
TriggerAll=NumProj = 0
TriggerAll=inguarddist
triggerall = PalNo = [7,9]
Trigger1 = Random<=var(59)*60||var(59)>9
Trigger2 = P2BodyDist X>90||playerID(var(8)),Time>50
Trigger2 = Random<=var(59)*150

EvilNEETDonald.cmdɋLq

[State -1, glimpse of fear]
type = ChangeState
value = 750
triggerall = var(59) <= 0 && Command = "I"
trigger1 = statetype != A
trigger1 = ctrl = 1
trigger2 = (stateno = [200,299]) || (stateno = [400,499])
trigger2 = movecontact

anim13564

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Lq2012/12/22 j Ĵ


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